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Random Game Concept #4

Don't got much to say for this one. It's the same case as the last one I posted, where I had to rush it to get it done on the week. This time, however, it wasn't much of me rushing that created an issue, but rather me being a tad too ambitious.

This one is a tactical RPG with an isometric view and smooth terrain. I wanted to do something that didn't feel like a tileset, which wasn't the greatest idea for something I had to get done in a few hours. Oh well. You get to control slimes though, that's cool.

I like the layout, but it's just kinda barren. could've done with an extra hour or two to do more.

I like the layout, but it's just kinda barren. could've done with an extra hour or two to do more.